2012-11-05, 00:15:33
Sheesh another +120 minute game , well here's the summary
Early on Dark Force achieves minor lane dominance but Light Force major dominance in middle. This game really exhibits the power of light tank repair in 2v2 fights. This victory allows one of Light Force players to get an early frost robot, use of recharge is also demonstrated here. However Light Force loses 2 of their cp towers (mid/top) where dark force loses only 1. Dark Force manage to actually kill off many of the Light Force's towers without actually taking any cps, but momentum doesn't shift until around the 50 min mark when Light Force takes mid despite no infernals being on the field. This momentum also results in the capture of top cp for Light Force. Both teams take infs at around the 1:05 mark to leave the composition infernal, infernal, sky fort, hunter (Dark Force) vs infernal, infernal, frost,hunter (Light Force). Dark Force actually manages to take a lead here with superior teamplay. However at around 1:20 two Light Force players can afford titan where only one Dark Force player can, this edge in titans allows Light Force to gain momentum. The game ultimately comes down to a titan war with 4 titans (Light Force) vs 3 titans+sky fort (Dark Force). In the end it seems as though 100% titans is a superior tank composition in competitive games (Light Force wins), because despite superior mobility sky fortress can't save teammates or stun more than one person, it was also very vulnerable to nets (in this game sky fort during the titanwar got netted in almost every single fight).
Early on Dark Force achieves minor lane dominance but Light Force major dominance in middle. This game really exhibits the power of light tank repair in 2v2 fights. This victory allows one of Light Force players to get an early frost robot, use of recharge is also demonstrated here. However Light Force loses 2 of their cp towers (mid/top) where dark force loses only 1. Dark Force manage to actually kill off many of the Light Force's towers without actually taking any cps, but momentum doesn't shift until around the 50 min mark when Light Force takes mid despite no infernals being on the field. This momentum also results in the capture of top cp for Light Force. Both teams take infs at around the 1:05 mark to leave the composition infernal, infernal, sky fort, hunter (Dark Force) vs infernal, infernal, frost,hunter (Light Force). Dark Force actually manages to take a lead here with superior teamplay. However at around 1:20 two Light Force players can afford titan where only one Dark Force player can, this edge in titans allows Light Force to gain momentum. The game ultimately comes down to a titan war with 4 titans (Light Force) vs 3 titans+sky fort (Dark Force). In the end it seems as though 100% titans is a superior tank composition in competitive games (Light Force wins), because despite superior mobility sky fortress can't save teammates or stun more than one person, it was also very vulnerable to nets (in this game sky fort during the titanwar got netted in almost every single fight).