Official Community
- The Troop Command Center is now also available for all tanks
- Reduced the requirements of the Command Center at the Trade Master
- Improved the upgrades of Frost Laser, Psycho Laser and Photon Bombs
- Decreased the range of the Blaster Cannon
- Reduced the upgrade of The Light Fantastic
- Reduced the damage bonus of only-creep-weapons from 100% to 75%
- The Frost Cannon can now change its weapon mode
- Improved the AI skill usage a little
- Improved the pathfinding of summoned creeps on the side lanes
- Increased the radar range of the Watch Towers from 500 to 750
- Increased the cooldown of Defensive Systems
- Increased the cooldown of the Demolisher Mines by 20 and mana by 2 per level
- Changed the Aura Creep upgrade to a percentage chance
- Removed the spawn delay of Troop Command and Reinforcements
- New Command: “-unstuck”, use it when your tank won’t move anymore (still test command)
- Added a little effect to System Overload
- Dimension Shift now properly interrupts Infernal Fire Rain and Bomb Carpet
- Fixed a bug with the gold your Force gets for already captured CPs
- Fixed a Turbo Boost (Sky Fortress) bug, which caused heavy lag
- Fixed a Fatal Error caused by the Troop Command Center
- Fixed some minor bugs
- Reduced Hitpoints, damage, duration and collision size of the Watch Tower (Scout)
- Fixed the Sky Fortress and Demolisher multiboard icons
- Fixed the Turbo Boost bug, which caused the Sky Fortress to get stuck
- Fixed the Bomb Carpet from still working when the Sky Fortress is dead
- Fixed a graphical bug with Rune Carving
- Fixed a bug which created two Watch Towers with one cast (hopefully)
- Fixed some minor bugs.
- Added two new tanks: Scout and Sky Fortress
- Placed two additional Healer-Runes on the map
- Jump (Anti-Grav) no longer triggers Mines
- Trade-Items now increase the bounty of the Trader 5 times as high
- The AI now also buys the Tanks of the Tank Construction Hall (except Exploder)
- Bombs are now disabled when the unit is caught in a net
- Mines now also do 50% of their damage to allied units
- The level of the Aura Upgrade is now also shown in the -tech command
- Force Tower will no longer upgrade items
- Fixed the damage bug when leveling Electro Aura (Thunder Tank)
- Fixed the tech requirement bug of the Infernal Robot
- Fixed some minor bugs