- New Changes
- Remade Hell Fire (Demon Tank), it now draws units to the tank before dealing damage
- Added a hero glow to the Storm Tank model
- Reduced the speed bonus of Jet Propulsion (Air Ship) from 30/lvl to 22/lvl
- Healing Drones (Air Ship) now have a stackable 3% slow that lasts 2s
- Increased the area of Storm Shock (Storm Tank) from 300 to 400
- Energy Leash (Storm Tank) now only draws 250 units per second (down from 300) and costs more mana
- The tank buy message now shows, if the tank has been randomed
- The passive heal of the Mass Converter is now an active ability
- Reduced the magic resistance of Mass Converter and Negator Pack from 20% to 16%
- Reduced the countdown of the Explosives from 4 to 3s again
- Tanks that use Explosives now turn gradually red during the countdown
- The Explosive countdown may now be stopped by stunning the charging tank
- Fixed Defuser dealing damage to yourself when disarming an Explosive
- Beta Related Changes
- Increased the base HP of the Black Sun from 10,000 to 15,000
- Increased the speed of the Black Sun from 60 to 75
- Increased the range of the Black Sun from 950 to 1050
- The Black Sun is now directly controllable through its owner
- When the Black Sun Project gets destroyed, the Black Sun gets released with partial HP
- Reduced the damage of Heat-Seeking Missiles (Distributor) from 120/lvl to 100/lvl
- Instead of only one instance, Reactive Armor (Distributor) may now block more on higher levels
- Increased the cooldown of Reactive Armor and set the casting range to a fixed value (1050)
- Fixed summoned troop sometimes not releasing used food
- Fixed some bugs related to buying a Light Tank