Battle Tanks 8.80 Beta 3

Battle Tanks 8.80 Beta 3 (1.2 MiB, 3568 downloads)
  • New Changes
    • Added a new item: Plasma Discharger
    • Rebalanced Orb of Darkness (Darkness Tank) damage
    • Emergency Repair now increases its heal with each upgrade by 7.5% (instead of only weapons by 10%)
    • Emergency Repair now grants bonus armor based on the healed allied tanks
    • Kinetic Shield now increases its block with each upgrade by 20% (instead of only weapons by 25%)
    • Aura upgrades are now available at the HQ and Aura Creeps no longer require the Troop Command Center
    • Tanks now receive half XP for tank and buildings kills when they are dead (was 100%)
    • Fixed Black Sun from sometimes not dieing (hopefully for real this time)
    • Fixed a rare bug that caused CPTPs to malfunction and caused performance problems
    • Fixed Devastator Shot (Goliath) projectiles from being misplaced, when it was shot above forests or cliffs
    • Fixed bad kill interaction between Explosives (Exploder skill) and Mines
    • Fixed Root (Guard) and Offroad Engine (Goliath) from disabling Burst Armor
    • Fixed Conversation (Darkness Tank) sometimes scoring a null kill
  • Beta Related Changes
    • Killing sprees now automatically end 3 minutes after your last kill
    • Multikills now provide a bonus to your current kill streak
    • Trader bounty now increases for his trades
    • Self and team kills no longer decreases the tank bounty
    • Spree text tags are now color coded
    • Fixed Trader not having his base Trade ability
    • Fixed the new bounty system behavior in Royal Flush mode

Battle Tanks 8.80 Beta 2

Battle Tanks 8.80 Beta 2 (1.2 MiB, 2341 downloads)
  • Fixed Heavy Armor (Heavy Tank) from increasing the Heavies resistance against magic damage
  • Fixed kill suicide kill messages, when an assist was involved
  • Fixed the assist spree bonus being lower than intended
  • Fixed the APM counter being too low
  • Fixed Marines from blocking the Control Point capturing
  • Fixed some tooltip errors regarding changes made in the last beta

Battle Tanks 8.80 Beta 1

Battle Tanks 8.80 Beta 1 (1.2 MiB, 1930 downloads)
  • Highlights
    • Added Killing and Assist sprees
    • Remade the bounty system, it no longer is based on your tank worth, but the kills you make
    • Tank armor now also reduces magic damage by the same percentage as physical damage
  • Tank Changes
    • Reduced the damage distribution of S.I.C. (Distributor) from 33% to 25%
    • S.I.C. and Darkness Sphere now also grant assists
    • Reworked Static Charge (Raider), it now triggers when cast a second time, it no longer triggers on damage
    • The heal of Shape Memory Alloy (Raider) now takes 1.5s intead of being instant
    • Reworked Goblin Synergy (Goblin Shredder) a bit, to make better use of the new armor system
    • Orb of Darkness (Darkness Tank) now always stuns, stun time increases with damage
    • Removed the mana costs of Missile Battery (Darkness Tank)
    • Reduced the pull of Hell Fire (Demon Tank) from 350 to 250
    • Reduced the casting time of Devastator Shot (Goliath) from 1.0 to 0.75s
    • The animation of Chaos Teleport (Infernal Robot) is no longer interuptable
    • Reduced the max stun of Chaos Teleport from 2.5s to 1.5s
  • Item Changes
    • Mass Converter now heals more, when you kill a tank
    • Negator Pack can no longer be activated, while being netted
    • Increased the cooldown of Negator Pack from 15 to 30 seconds
    • Troop Command and Advanced Troop Command are now counted as one item for the spawn delay system
    • Black Sun Project now gathers mana in a 700 aoe (from 500), but no longer has a passive regeneration
    • Black Sun Project now has an toggleable ability, which lets it pause the mana collection
    • Reduced the required mana of the Black Sun Project from 400 to 250
  • Game Changes
    • Increased the time window for assists from 5s to 7.5s
    • Tanks now start with zero armor
    • Reduced the heal of Strategic Locations from 25 to 15 HP/s again
    • All items and abilities that granted magic resistance, now grant armor instead
    • The hero info now shows the tanks DPS instead of the respawn time
    • Multikills no longer grant extra gold
    • Kicks now always need at least two votes to be successfull
    • Kicks are now executed instantly, when enough votes were given
    • -income now shows a rough estimation of the next force gold you’ll receive
    • Skills that apply forced movement no longer work on invulnerable units
    • Leavergold is now given out with your passive income over several minutes
  • Bug Fixes
    • Fixed Teleport Breakers triggering on disrupted teleports
    • Fixed the Camouflage Generator from breaking transparency
    • Fixed some cases in which the Black Sun was indestructable
    • Fixed Ricochet (Raider) from disabling certain damage detection related triggers (like HitnRun)
    • Fixed Orb of Darkness (Darkness Tank) from being affect by several abilities
    • Fixed some minor bugs

Battle Tanks 8.79d

BTanks879d (1.2 MiB, 3657 downloads)
  • Fixed some possible gold abuse with Tankers Little Helper
  • Fixed the cooldown group of Mass Converter
  • Fixed the shop pages of the Trade Market for the Light Force
  • Fixed the damage block of the basic version of Deflective Armor being too high
  • Fixed some rare cases of teamkills and null kills with S.I.C. and Conservation
  • Fixed some minor bugs
Posted in Map

Battle Tanks 8.79c

BTanks879c (1.2 MiB, 6180 downloads)
  • Added an ability to ground mines, which lets them self-destruct
  • Added a new Titan icon
  • Decreased the restock time and mana cost of Heat-Seeking Missiles (Distributor)
  • Increased the casting range of S.I.C. (Distributor) from 900 to 1050
  • Increased the mana burn of Energy Leak (Darkness Tank) and rebalanced the dealt damage
  • The runes around an enemy Obelisk (Titan) are now red, and teal around allied Obelisks
  • The Obelisk runes now actually start appearing once the Obelisk is active and not when he is built
  • Tanks are now grayed out in shops, when your team does not have the necessary upgrades
  • Fixed Black Sun Project starting with too much mana
  • Fixed Darkness Tank armor requirements
  • Fixed dropped blueprint items ownership
  • Fixed the game mode display on the engame screen
  • Fixed Negator Pack from removing tank transparency
  • Fixed Camouflage Generators from being ignored by the Control Point check
  • Fixed Camouflage Generators from being a valid target for Control Point teleports
  • Fixed the required number of kick-votes from changing during the vote
  • Fixed some minor bugs
Posted in Map

Battle Tanks 8.79c Beta 1

Battle Tanks 8.79c Beta 1 (1.2 MiB, 1454 downloads)
  • Added an ability to ground mines, which lets them self-destruct
  • Added a new Titan icon
  • The runes around an enemy Obelisk (Titan) are now red, and teal around allied Obelisks
  • The Obelisk runes now actually start appearing once the Obelisk is active and not when he is built
  • Tanks are now grayed out in shops, when your team does not have the necessary upgrades
  • Fixed dropped blueprint items ownership
  • Fixed the game mode display on the engame screen
  • Fixed Negator Pack from removing tank transparency
  • Fixed Camouflage Generators from being ignored by the Control Point check
  • Fixed Camouflage Generators from being a valid target for Control Point teleports
  • Fixed the required number of kick-votes from changing during the vote
  • Fixed some minor bugs

Battle Tanks 8.79b

BTanks879b (1.2 MiB, 1945 downloads)
  • Fixed getting support points for trying to buy items for which you don’t have the necessary upgrades
Posted in Map

Battle Tanks 8.79

BTanks879 (1.2 MiB, 2026 downloads)
  • Highlights
    • Added two new tanks: Darkness Tank and Distributor
    • Rearranged all tanks in the tank shops!
    • Added two new blueprints: Emergency Repair and Kinetic Shields
    • Added a new late game siege item: Black Sun Project
    • Added buyable temporary creep wave buffs to the HQ
  • Tank Changes
    • Added a hero glow to the Storm Tank model
    • Increased the area of Storm Shock (Storm Tank) from 300 to 400
    • Energy Leash (Storm Tank) now only draws 250 units per second (down from 300) and costs more mana
    • Reduced the speed bonus of Jet Propulsion (Air Ship) from 30/lvl to 22/lvl
    • Healing Drones (Air Ship) now have a stackable 3% slow that lasts 2s
    • Remade Hell Fire (Demon Tank), it now draws units to the tank before dealing damage
    • The Obelisk (Titan) will no longer drag units back that left its area with a Control Point Teleport
  • Item Changes
    • Added a new base item: Area Boost
    • Reinforcements now require Weapon or Armor upgrades level 2 (instead of 1)
    • The passive heal of the Mass Converter is now an active ability
    • Reduced the magic resistance of Mass Converter and Negator Pack from 20% to 16%
    • Reduced the countdown of the Explosives from 4 to 3s again
    • Tanks that use Explosives now turn gradually red during the countdown
    • The Explosive countdown may now be stopped by stunning the charging tank
  • Game Changes
    • Vehicle Factory now has a second shop page
    • Added a new ability to Rocket Towers, which increases its attack speed for a short time
    • Added a new Tower Ruin building: Camouflage Generator
    • The tank buy message now shows, if the tank has been randomed
    • Increased the amount of support points you gain (for buying upgrades, towers, etc)
    • Buying Teleport Breakers and Detectors now also grants support points
    • Factory and Troop Command Center now grant support points when you buy them, instead of when you use them
    • When dying near a Control Point that is being contested, you will no longer get a penalty for that death
    • The endgame screen no longer adds support points and assists together in one row (like the multiboard does)
  • Bug Fixes
    • Fixed hotkeys for the Trade Market
    • Fixed long range weapons working on Tech Mechs
    • Fixed Freezing Missile from only slowing tanks
    • Fixed some triggered missiles from sometimes stopping when following a fast tank
    • Fixed Gravity Grenade (Hunter) from affecting invulnerable targets
    • Fixed Splash Cannon (Architect) from losing its active state after a death or Dimension Shift
    • Fixed Defuser dealing damage to yourself when disarming an Explosive
    • Fixed upgraded Emeral Rod weapon visual
    • Fixed Orbital Strike (Titan) not stunning air units
    • Fixed Orbital Strike visual effect so it actually matches the stun timing
    • Fixed constant text messages when Pacifista is carrying an Axe Launcher or AA Gun
    • Fixed the Giveup Revoke command from accepting nearly any command as a revoke
    • Fixed the Giveup Revoke command from being accepted several times from one player
    • Fixed some minor bugs
Posted in Map

Battle Tanks 8.79 Beta 3

Battle Tanks 8.79 Beta 3 (1.2 MiB, 3779 downloads)
  • New Changes
    • Remade Hell Fire (Demon Tank), it now draws units to the tank before dealing damage
    • Added a hero glow to the Storm Tank model
    • Reduced the speed bonus of Jet Propulsion (Air Ship) from 30/lvl to 22/lvl
    • Healing Drones (Air Ship) now have a stackable 3% slow that lasts 2s
    • Increased the area of Storm Shock (Storm Tank) from 300 to 400
    • Energy Leash (Storm Tank) now only draws 250 units per second (down from 300) and costs more mana
    • The tank buy message now shows, if the tank has been randomed
    • The passive heal of the Mass Converter is now an active ability
    • Reduced the magic resistance of Mass Converter and Negator Pack from 20% to 16%
    • Reduced the countdown of the Explosives from 4 to 3s again
    • Tanks that use Explosives now turn gradually red during the countdown
    • The Explosive countdown may now be stopped by stunning the charging tank
    • Fixed Defuser dealing damage to yourself when disarming an Explosive
  • Beta Related Changes
    • Increased the base HP of the Black Sun from 10,000 to 15,000
    • Increased the speed of the Black Sun from 60 to 75
    • Increased the range of the Black Sun from 950 to 1050
    • The Black Sun is now directly controllable through its owner
    • When the Black Sun Project gets destroyed, the Black Sun gets released with partial HP
    • Reduced the damage of Heat-Seeking Missiles (Distributor) from 120/lvl to 100/lvl
    • Instead of only one instance, Reactive Armor (Distributor) may now block more on higher levels
    • Increased the cooldown of Reactive Armor and set the casting range to a fixed value (1050)
    • Fixed summoned troop sometimes not releasing used food
    • Fixed some bugs related to buying a Light Tank

Battle Tanks 8.79 Beta 2

Battle Tanks 8.79 Beta 2 (1.2 MiB, 1731 downloads)
  • Fixed a bug with S.I.C. (Distributor) that fucked up everything
  • Fixed Splash Cannon (Architect) from losing its active state after a death or Dimension Shift