Battle Tanks 8.80 Beta 3

Battle Tanks 8.80 Beta 3 (1.2 MiB, 3569 downloads)
  • New Changes
    • Added a new item: Plasma Discharger
    • Rebalanced Orb of Darkness (Darkness Tank) damage
    • Emergency Repair now increases its heal with each upgrade by 7.5% (instead of only weapons by 10%)
    • Emergency Repair now grants bonus armor based on the healed allied tanks
    • Kinetic Shield now increases its block with each upgrade by 20% (instead of only weapons by 25%)
    • Aura upgrades are now available at the HQ and Aura Creeps no longer require the Troop Command Center
    • Tanks now receive half XP for tank and buildings kills when they are dead (was 100%)
    • Fixed Black Sun from sometimes not dieing (hopefully for real this time)
    • Fixed a rare bug that caused CPTPs to malfunction and caused performance problems
    • Fixed Devastator Shot (Goliath) projectiles from being misplaced, when it was shot above forests or cliffs
    • Fixed bad kill interaction between Explosives (Exploder skill) and Mines
    • Fixed Root (Guard) and Offroad Engine (Goliath) from disabling Burst Armor
    • Fixed Conversation (Darkness Tank) sometimes scoring a null kill
  • Beta Related Changes
    • Killing sprees now automatically end 3 minutes after your last kill
    • Multikills now provide a bonus to your current kill streak
    • Trader bounty now increases for his trades
    • Self and team kills no longer decreases the tank bounty
    • Spree text tags are now color coded
    • Fixed Trader not having his base Trade ability
    • Fixed the new bounty system behavior in Royal Flush mode

Battle Tanks 8.80 Beta 2

Battle Tanks 8.80 Beta 2 (1.2 MiB, 2341 downloads)
  • Fixed Heavy Armor (Heavy Tank) from increasing the Heavies resistance against magic damage
  • Fixed kill suicide kill messages, when an assist was involved
  • Fixed the assist spree bonus being lower than intended
  • Fixed the APM counter being too low
  • Fixed Marines from blocking the Control Point capturing
  • Fixed some tooltip errors regarding changes made in the last beta

Battle Tanks 8.80 Beta 1

Battle Tanks 8.80 Beta 1 (1.2 MiB, 1930 downloads)
  • Highlights
    • Added Killing and Assist sprees
    • Remade the bounty system, it no longer is based on your tank worth, but the kills you make
    • Tank armor now also reduces magic damage by the same percentage as physical damage
  • Tank Changes
    • Reduced the damage distribution of S.I.C. (Distributor) from 33% to 25%
    • S.I.C. and Darkness Sphere now also grant assists
    • Reworked Static Charge (Raider), it now triggers when cast a second time, it no longer triggers on damage
    • The heal of Shape Memory Alloy (Raider) now takes 1.5s intead of being instant
    • Reworked Goblin Synergy (Goblin Shredder) a bit, to make better use of the new armor system
    • Orb of Darkness (Darkness Tank) now always stuns, stun time increases with damage
    • Removed the mana costs of Missile Battery (Darkness Tank)
    • Reduced the pull of Hell Fire (Demon Tank) from 350 to 250
    • Reduced the casting time of Devastator Shot (Goliath) from 1.0 to 0.75s
    • The animation of Chaos Teleport (Infernal Robot) is no longer interuptable
    • Reduced the max stun of Chaos Teleport from 2.5s to 1.5s
  • Item Changes
    • Mass Converter now heals more, when you kill a tank
    • Negator Pack can no longer be activated, while being netted
    • Increased the cooldown of Negator Pack from 15 to 30 seconds
    • Troop Command and Advanced Troop Command are now counted as one item for the spawn delay system
    • Black Sun Project now gathers mana in a 700 aoe (from 500), but no longer has a passive regeneration
    • Black Sun Project now has an toggleable ability, which lets it pause the mana collection
    • Reduced the required mana of the Black Sun Project from 400 to 250
  • Game Changes
    • Increased the time window for assists from 5s to 7.5s
    • Tanks now start with zero armor
    • Reduced the heal of Strategic Locations from 25 to 15 HP/s again
    • All items and abilities that granted magic resistance, now grant armor instead
    • The hero info now shows the tanks DPS instead of the respawn time
    • Multikills no longer grant extra gold
    • Kicks now always need at least two votes to be successfull
    • Kicks are now executed instantly, when enough votes were given
    • -income now shows a rough estimation of the next force gold you’ll receive
    • Skills that apply forced movement no longer work on invulnerable units
    • Leavergold is now given out with your passive income over several minutes
  • Bug Fixes
    • Fixed Teleport Breakers triggering on disrupted teleports
    • Fixed the Camouflage Generator from breaking transparency
    • Fixed some cases in which the Black Sun was indestructable
    • Fixed Ricochet (Raider) from disabling certain damage detection related triggers (like HitnRun)
    • Fixed Orb of Darkness (Darkness Tank) from being affect by several abilities
    • Fixed some minor bugs

Battle Tanks 8.79c Beta 1

Battle Tanks 8.79c Beta 1 (1.2 MiB, 1454 downloads)
  • Added an ability to ground mines, which lets them self-destruct
  • Added a new Titan icon
  • The runes around an enemy Obelisk (Titan) are now red, and teal around allied Obelisks
  • The Obelisk runes now actually start appearing once the Obelisk is active and not when he is built
  • Tanks are now grayed out in shops, when your team does not have the necessary upgrades
  • Fixed dropped blueprint items ownership
  • Fixed the game mode display on the engame screen
  • Fixed Negator Pack from removing tank transparency
  • Fixed Camouflage Generators from being ignored by the Control Point check
  • Fixed Camouflage Generators from being a valid target for Control Point teleports
  • Fixed the required number of kick-votes from changing during the vote
  • Fixed some minor bugs

Battle Tanks 8.79 Beta 3

Battle Tanks 8.79 Beta 3 (1.2 MiB, 3779 downloads)
  • New Changes
    • Remade Hell Fire (Demon Tank), it now draws units to the tank before dealing damage
    • Added a hero glow to the Storm Tank model
    • Reduced the speed bonus of Jet Propulsion (Air Ship) from 30/lvl to 22/lvl
    • Healing Drones (Air Ship) now have a stackable 3% slow that lasts 2s
    • Increased the area of Storm Shock (Storm Tank) from 300 to 400
    • Energy Leash (Storm Tank) now only draws 250 units per second (down from 300) and costs more mana
    • The tank buy message now shows, if the tank has been randomed
    • The passive heal of the Mass Converter is now an active ability
    • Reduced the magic resistance of Mass Converter and Negator Pack from 20% to 16%
    • Reduced the countdown of the Explosives from 4 to 3s again
    • Tanks that use Explosives now turn gradually red during the countdown
    • The Explosive countdown may now be stopped by stunning the charging tank
    • Fixed Defuser dealing damage to yourself when disarming an Explosive
  • Beta Related Changes
    • Increased the base HP of the Black Sun from 10,000 to 15,000
    • Increased the speed of the Black Sun from 60 to 75
    • Increased the range of the Black Sun from 950 to 1050
    • The Black Sun is now directly controllable through its owner
    • When the Black Sun Project gets destroyed, the Black Sun gets released with partial HP
    • Reduced the damage of Heat-Seeking Missiles (Distributor) from 120/lvl to 100/lvl
    • Instead of only one instance, Reactive Armor (Distributor) may now block more on higher levels
    • Increased the cooldown of Reactive Armor and set the casting range to a fixed value (1050)
    • Fixed summoned troop sometimes not releasing used food
    • Fixed some bugs related to buying a Light Tank

Battle Tanks 8.79 Beta 2

Battle Tanks 8.79 Beta 2 (1.2 MiB, 1731 downloads)
  • Fixed a bug with S.I.C. (Distributor) that fucked up everything
  • Fixed Splash Cannon (Architect) from losing its active state after a death or Dimension Shift

Battle Tanks 8.79 Beta 1

Battle Tanks 8.79 Beta 1 (1.2 MiB, 1211 downloads)
  • Highlights
    • Added two new tanks: Darkness Tank and Distributor
    • Rearranged all tanks in the tank shops!
    • Added two new blueprints: Emergency Repair and Kinetic Shields
  • Item Changes
    • Added a new late game siege item: Black Sun Project
    • Added a new base item: Area Boost
  • Game Changes
    • Vehicle Factory now has a second shop page
    • Added buyable temporary creep wave buffs to the HQ
    • Added a new ability to Rocket Towers, which increases its attack speed for a short time
    • Added a new Tower Ruin building: Camouflage Generator
    • Increased the amount of support points you gain (for buying upgrades, towers, etc)
    • Buying Teleport Breakers and Detectors now also grants support points
    • The endgame screen no longer adds support points and assists together in one row (like the multiboard does)
  • Bug Fixes
    • Fixed hotkeys for the Trade Market
    • Fixed long range weapons working on Tech Mechs
    • Fixed Freezing Missile from only slowing tanks
    • Fixed some triggered missiles from sometimes stopping when following a fast tank
    • Fixed Gravity Grenade (Hunter) from affecting invulnerable targets
    • Fixed some minor bugs

 

Battle Tanks 8.77 Beta 4

Battle Tanks 8.77 Beta 4 (1.0 MiB, 1012 downloads)
  • New Changes
    • The upgraded Burst Armor now blocks all damage for 0.25s after being triggered
    • Reduced the number of inventory slots of the Protective Tower at the HQ from 6 to 2
    • Decoys (Medivac) are now targeted as buildings
    • Changed the creation effect of the decoys to a much more discreet one
    • The Trader is no longer able to buy Orbital Control and Negator Pack
    • Fixed the Trader version of the Mine Defuser Pack
    • Fixed new tanks keeping Trader items, after changing the tank
    • Fixed the permanent progress bar of the Goldmine
    • Fixed the base factories from not receiving their protective buff
    • Fixed Electro Shocker from also targeting buildings sometimes
  • Beta Related Changes
    • Changed the hotkey of Repair of the Tech Mech to Q to avoid a double assignement issue
    • Decreased the prices of the Ultimate Pack and Mass Converter blueprints
    • Fixed the performance issue from the third beta
    • Fixed some minor bugs

Battle Tanks 8.77 Beta 3

Battle Tanks 8.77 Beta 3 (1.0 MiB, 956 downloads)
  • New Changes
    • There is now a preparation time of 10 seconds before the first creeps spawn
    • All tanks, weapons and items are now buyable through standardized hotkeys
    • Remade Chain Lightning (Thunder Tank)
    • Weapons are no longer upgradeable, when the owning player is afk
    • Kick attempts in singleplayer are now always succesfull
    • Fixed the kick form performing on an already kicked player
  • Beta Related Changes
    • AFK penalties are now given after 2 minutes of inactivity, instead of 3
    • Bad Stats penalties are now given less often
    • Added an effect for Take Aim (Goliath)
    • Possibly fixed late game CPTP and CP conquer bugs (not sure, that what you are here for)
    • Possibly fixed the endgame scoreboard (same as above)
    • Fixed Cannon Module (Architect) from being permanently stuck on a tank, when you change your tank
    • Fixed some terrain inconsistencies around the changed Strategic Locations
    • Fixed the Devil Fire effect (Titan) from moving with the tank
    • Fixed Heavy Tank Cannon (Goliath) from targetting wards
    • Fixed Long Range weapons no longer firing, when one of them is being upgraded

Battle Tanks 8.77 Beta 2

Battle Tanks 8.77 Beta 2 (1.0 MiB, 1502 downloads)

 

  • New Changes
    • Remade the kick system (again)
    • Added two new weapons to the Outpost
    • Added an effect, which shows when Control Points heal with half the speed
    • Long range weapons now also attack buildings, but they won’t damage them
    • Increased the aoe of the second wave of Metal Stars (Shredder) from 400 to 500
    • Increased upgrade cost for Acid Cannon (3000g -> 5100g)
    • Decreased upgrade cost for Supercell (12500g -> 7500g)
    • Repair Robots are now cheaper (2000g -> 1500g)
    • Maintenance now repairs 500 hp plus 20% from upgrades, instead 750 hp plus 10%
    • Increased Maintenance costs from 100g to 150g
    • Recharge now heals 15 mana plus 20% from upgrades, instead of 20 mana plus 10%
    • Recharge now has 3 charges, instead of 2
    • Aura Creeps spawned by the Aura Creep upgrades now all spawn at the HQ
    • Reduced the price of the Aura Creep upgrades from 3000 to 2250 gold
    • Added three abilities to the Tech Mech, which allow him to use Teleport Breakers, Nets and Detectors from his inventory
    • Improved heal and resistance of Strategic Locations (20 -> 25 hp/s; 15% -> 20% resistance)
    • Changed Strategic Locations on the upper and middle lane a bit
    • Made some game performance related improvements
    • Fixed Strategic Location not providing any regeneration
    • Fixed Control Points only regenerating mana with half the speed, when the hp were full
    • Fixed the multiboard with the ally health bars from not updating properly
    • Fixed Splash Cannon (Architect) turning off arbitrarily sometimes
    • Fixed giveup votes from being accepted instantly, when the last player without a vote leaves
    • Fixed Ensnare (Scout) from not disabling air only weapons
  • Beta Related Changes
    • Made several improvements to the new endgame multiboard
    • Reduced Offroad Engine (Goliath) speed bonus from 40% to 25%
    • Remade Take Aim (Goliath) into a stackable skill
    • Devastator Shot (Goliath) now has a smaller hit aoe (200 -> 150)
    • Reduced the respawn time increase from Devastator Shot (max 48% -> 40%)
    • Improved the turret movement of the Goliath in combination with the Heavy Tank Cannon
    • Added a burning effect to the barrels of the Goliath during the cast time of the Devastator Shot
    • Improved the effect of Orbital Strike (Titan)
    • Increased cast range (1000 -> 1600) and delay (1.0 -> 1.6s) of Orbital Strike
    • Increased cast range of Build Obelisk (Titan) from 300 to 600, but the Obelisk now needs one second to activate
    • Changed the effect of Devil Fire
    • Fixed Offroad Engine from removing any bought mana upgrade