Tank Icon: Helicopter
Tank Picture: Helicopter

Skill: Triple Rocket
Skill: Jet Propulsion
Skill: Tank Cannon
Skill: Fire Bomb
cost hp type speed armor requirements
1000 900 Air 290 0 0

This is the most universell starter tank and also a pure damage dealer. The Helicopter gets his advantages through his ‘Bombardment’ ability against ground tanks, but can also fight dead level versus other air tanks (a must have in this case is to skill his passive movementspeed ‘Jet Propulsion’).

Special note: his ‘Triple Rocket’ is the sole air tank stun in this game.


Skill: Teleport Bombardment [ Q ]

Active – Area Target (Enemy, Ground)
Bombards an area with Bombs, causing damage to enemy ground units.

Level Mana Cooldown Range Area Effect
1 8 30 sec. 850 300 Deals 220 damage and stuns for 0.01 seconds
2 16 30 sec. 850 300 Deals 440 damage and stuns for 0.01 seconds
3 24 30 sec. 850 300 Deals 660 damage and stuns for 0.01 seconds
4 32 30 sec. 850 300 Deals 880 damage and stuns for 0.01 seconds
5 40 30 sec. 850 300 Deals 1100 damage and stuns for 0.01 seconds

Notes:

  • Channels for 1 second, so it is interruptable

Skill: Triple Rocket Triple Rocket [ W ]

Active – Unit Target (Enemy)
Fires 3 rockets with a range of 1000, stunning the target unit for 1 second.

Level Mana Cooldown Range Area Effect
1 10 40 sec. 1000 - Deals 180 damage and stuns for 1 second
2 20 40 sec. 1000 - Deals 360 damage and stuns for 1 second
3 30 40 sec. 1000 - Deals 540 damage and stuns for 1 second
4 40 40 sec. 1000 - Deals 720 damage and stuns for 1 second
5 50 40 sec. 1000 - Deals 900 damage and stuns for 1 second

Notes:

  • Like most projectiles, it won’t deal any damage, when the target teleports away

Skill: Jet Propulsion Jet Propulsion [ E ]

Passive
Increases the movement speed of the vehicle.

Level Mana Cooldown Range Area Effect
1 - - - - Increases movement speed by 30
2 - - - - Increases movement speed by 60
3 - - - - Increases movement speed by 90
4 - - - - Increases movement speed by 120
5 - - - - Increases movement speed by 150

Notes:

  • Does not stack with any other constant movement speed bonus (only highest bonus applies)

Skill: Tank Cannon Tank Cannon [ T ]

Passive – Unit Target (Enemy)
Primary tank weapon.

Level Mana Cooldown Range Area Effect
1 - 1 sec. 900 - Deals 60 damage to a random target
2 - 1 sec. 900 - Deals 120 damage to a random target
3 - 1 sec. 900 - Deals 180 damage to a random target
4 - 1 sec. 900 - Deals 240 damage to a random target
5 - 1 sec. 900 - Deals 300 damage to a random target

Notes:

  • Like any other weapon in the game, this skill is based on phoenix fire
  • If it would be sold as a regular weapon, it would be worth 4050 gold on level 5

Skill: Fire Bomb Fire Bomb [ R ]


Active
– Area Target (Enemy, Ground), Ultimate
Throws a Fire Bomb at the target unit, causing damage in an area.

Level Mana Cooldown Range Area Effect
1 40 40 sec. 650 300 Deals 640 damage
2 50 40 sec. 650 300 Deals 800 damage
3 60 40 sec. 650 300 Deals 960 damage
4 70 40 sec. 650 300 Deals 1120 damage
5 80 40 sec. 650 300 Deals 1280 damage

Notes:

  • None