Sky Fortress

Endgame air tank that provides strong 1v1 fights with a very long disable in ‘System Overload’ and good area of effect damage with ‘Bomb Carpet’. Works best with short- and midrange weapons due to the range of the ultimate. Use movement speed items and a ‘Teleporter’ to get right next to the target before catching the opponent with ‘System Overload’.


Turbo Boost [ Q ]

Active – Instant
The Sky Fortress extremely accelerates forward in the direction it is facing, damaging every enemy on its way.

Level Mana Cooldown Range Area Effect
1 10 40 sec. 1000 500 Deals 600 damage
2 20 40 sec. 1200 500 Deals 1200 damage
3 30 40 sec. 1400 500 Deals 1800 damage
4 40 40 sec. 1600 500 Deals 2400 damage
5 50 40 sec. 1800 500 Deals 3000 damage

Notes:

  • none


Bomb Carpet [ W ]

Active – Instant (Enemy)
Drops 5 Bombs below your tank. Also deals 50% damage against allies and yourself.

Level Mana Cooldown Range Area Effect
1 10 30 sec. - - 500 damage against enemy Units
2 20 30 sec. - - 1000 damage against enemy Units
3 30 30 sec. - - 1500 damage against enemy Units
4 40 30 sec. - - 2000 damage against enemy Units
5 50 30 sec. - - 2500 damage against enemy Units

Notes:

  • Also works during Turbo Boost movement or when System Overload is active


Fortified Armor [ E ]

Passive
Increases the maximum Hitpoints of the Sky Fortress.

Level Mana Cooldown Range Area Effect
1 - - - - Additional 800 max hitpoints
2 - - - - Additional 1600 max hitpoints
3 - - - - Additional 2400 max hitpoints
4 - - - - Additional 3200 max hitpoints
5 - - - - Additional 4000 max hitpoints

Notes:

  • none


System Overload [ R ]

Active – Unit Target (Enemy, Tank)
Completely disables movement, skills and active items of the target enemy tank, while you get a 50% magical resistance but can’t move while casting. If your target is an air tank. it will be drawn towards you.

Level Mana Cooldown Range Area Effect
1 40 40 sec. 500 - Lasts 2.4s
2 50 40 sec. 575 - Lasts 3.0s
3 60 40 sec. 650 - Lasts 3.6s
4 70 40 sec. 725 - Lasts 4.2s
5 80 40 sec. 800 - Lasts 4.8s

Notes:

  • Enemy air tanks will be drawn towards you with 50 ms


Skill: Tank Cannon Tank Cannon [ T ]

Passive – Unit Target (Enemy)
Primary tank weapon.

Level Mana Cooldown Range Area Effect
1 - 1 sec. 900 - Deals 60 damage to a random target
2 - 1 sec. 900 - Deals 120 damage to a random target
3 - 1 sec. 900 - Deals 180 damage to a random target
4 - 1 sec. 900 - Deals 240 damage to a random target
5 - 1 sec. 900 - Deals 300 damage to a random target

Notes:

  • Like any other weapon in the game, this skill is based on phoenix fire
  • If it would be sold as a regular weapon, it would be worth 4050 gold on level 5

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