Sky Tank

Tank Icon: Sky Tank
Tank Picture: Sky Tank
Skill: Flame Strike
Skill: Lightning Quake
Skill: Lord of the Sky
Skill: Energy Bomb
Skill: Tank-Cannon
cost hp type speed armor requirements
8000 6500 Air 300 8 0

This air tank, through his active and passive abilities, counts to one of the most mobile and flexible tanks in this game. His two normal active skills are useful against ground tanks and creepwaves, but by using the item ‘Net Launcher’, they can also be used against air tanks.

‘Lord of the Sky’ increases the speed of nearby allied air tanks.


Flame Strike [ Q ]

Active – Area Target (Enemy, Ground)
Causes a fire column which deals damage to enemies in the target area. After 3 seconds. the damage is still 25 % of the initial damage for 6 seconds.

Level Mana Cooldown Range Area Effect
1 10 40 sec. 1200 250 Deals 200 damage per second
2 20 40 sec. 1200 250 Deals 400 damage per second
3 30 40 sec. 1200 250 Deals 600 damage per second
4 40 40 sec. 1200 250 Deals 800 damage per second
5 50 40 sec. 1200 250 Deals 1000 damage per second

Notes:

  • none


Lightning Quake [ W ]

Active – Area Target (Enemy, Ground)
Causes a Lightning Quake, which damages and follows enemy ground units. Lasts 3 seconds.

Level Mana Cooldown Range Area Effect
1 10 30 sec. 600 350 Deals 400 damage
2 20 30 sec. 600 350 Deals 800 damage
3 30 30 sec. 600 350 Deals 1200 damage
4 40 30 sec. 600 350 Deals 1600 damage
5 50 30 sec. 600 350 Deals 2000 damage

Notes:

  • The quake moves with 200 ms to its target


Lord of the Sky [ E ]

Passive
Increases the movement speed of the vehicle. ( Does not stack. ) and also provides a speed aura for allied air tanks.

Level Mana Cooldown Range Area Effect
1 - - - 900 Plus 15 speed for the Sky Tank and a 3% speed aura
2 - - - 900 Plus 30 speed for the Sky Tank and a 6% speed aura
3 - - - 900 Plus 45 speed for the Sky Tank and a 9% speed aura
4 - - - 900 Plus 60 speed for the Sky Tank and a 12% speed aura
5 - - - 900 Plus 75 speed for the Sky Tank and a 15% speed aura

Notes:

  • The constant bonus does not stack with any other constant movement speed bonus (only highest bonus applies), the aura bonus however does


Energy Bomb [ R ]

Active – Unit Target (Enemy)
Makes an Energy Bomb explode at the target unit. damaging all enemies around it.

Level Mana Cooldown Range Area Effect
1 40 50 sec. 700 300 Deals 1280 damage
2 50 50 sec. 700 300 Deals 1600 damage
3 60 50 sec. 700 300 Deals 1920 damage
4 70 50 sec. 700 300 Deals 2240 damage
5 80 50 sec. 700 300 Deals 2560 damage

Notes:

  • This spell works with a very fast projectile which can be dodged by teleporting, even though it is very difficult to do intentionally.


Skill: Tank Cannon Tank Cannon [ T ]

Passive – Unit Target (Enemy)
Primary tank weapon.

Level Mana Cooldown Range Area Effect
1 - 1 sec. 900 - Deals 60 damage to a random target
2 - 1 sec. 900 - Deals 120 damage to a random target
3 - 1 sec. 900 - Deals 180 damage to a random target
4 - 1 sec. 900 - Deals 240 damage to a random target
5 - 1 sec. 900 - Deals 300 damage to a random target

Notes:

  • Like any other weapon in the game, this skill is based on phoenix fire
  • If it would be sold as a regular weapon, it would be worth 4050 gold on level 5

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