Battle Tanks 8.79d

BTanks879d (1.2 MiB, 3021 downloads)
  • Fixed some possible gold abuse with Tankers Little Helper
  • Fixed the cooldown group of Mass Converter
  • Fixed the shop pages of the Trade Market for the Light Force
  • Fixed the damage block of the basic version of Deflective Armor being too high
  • Fixed some rare cases of teamkills and null kills with S.I.C. and Conservation
  • Fixed some minor bugs
Posted in Map

Battle Tanks 8.79c

BTanks879c (1.2 MiB, 5368 downloads)
  • Added an ability to ground mines, which lets them self-destruct
  • Added a new Titan icon
  • Decreased the restock time and mana cost of Heat-Seeking Missiles (Distributor)
  • Increased the casting range of S.I.C. (Distributor) from 900 to 1050
  • Increased the mana burn of Energy Leak (Darkness Tank) and rebalanced the dealt damage
  • The runes around an enemy Obelisk (Titan) are now red, and teal around allied Obelisks
  • The Obelisk runes now actually start appearing once the Obelisk is active and not when he is built
  • Tanks are now grayed out in shops, when your team does not have the necessary upgrades
  • Fixed Black Sun Project starting with too much mana
  • Fixed Darkness Tank armor requirements
  • Fixed dropped blueprint items ownership
  • Fixed the game mode display on the engame screen
  • Fixed Negator Pack from removing tank transparency
  • Fixed Camouflage Generators from being ignored by the Control Point check
  • Fixed Camouflage Generators from being a valid target for Control Point teleports
  • Fixed the required number of kick-votes from changing during the vote
  • Fixed some minor bugs
Posted in Map

Battle Tanks 8.79c Beta 1

Battle Tanks 8.79c Beta 1 (1.2 MiB, 779 downloads)
  • Added an ability to ground mines, which lets them self-destruct
  • Added a new Titan icon
  • The runes around an enemy Obelisk (Titan) are now red, and teal around allied Obelisks
  • The Obelisk runes now actually start appearing once the Obelisk is active and not when he is built
  • Tanks are now grayed out in shops, when your team does not have the necessary upgrades
  • Fixed dropped blueprint items ownership
  • Fixed the game mode display on the engame screen
  • Fixed Negator Pack from removing tank transparency
  • Fixed Camouflage Generators from being ignored by the Control Point check
  • Fixed Camouflage Generators from being a valid target for Control Point teleports
  • Fixed the required number of kick-votes from changing during the vote
  • Fixed some minor bugs

Battle Tanks 8.79b

BTanks879b (1.2 MiB, 1347 downloads)
  • Fixed getting support points for trying to buy items for which you don’t have the necessary upgrades
Posted in Map

Battle Tanks 8.79

BTanks879 (1.2 MiB, 1295 downloads)
  • Highlights
    • Added two new tanks: Darkness Tank and Distributor
    • Rearranged all tanks in the tank shops!
    • Added two new blueprints: Emergency Repair and Kinetic Shields
    • Added a new late game siege item: Black Sun Project
    • Added buyable temporary creep wave buffs to the HQ
  • Tank Changes
    • Added a hero glow to the Storm Tank model
    • Increased the area of Storm Shock (Storm Tank) from 300 to 400
    • Energy Leash (Storm Tank) now only draws 250 units per second (down from 300) and costs more mana
    • Reduced the speed bonus of Jet Propulsion (Air Ship) from 30/lvl to 22/lvl
    • Healing Drones (Air Ship) now have a stackable 3% slow that lasts 2s
    • Remade Hell Fire (Demon Tank), it now draws units to the tank before dealing damage
    • The Obelisk (Titan) will no longer drag units back that left its area with a Control Point Teleport
  • Item Changes
    • Added a new base item: Area Boost
    • Reinforcements now require Weapon or Armor upgrades level 2 (instead of 1)
    • The passive heal of the Mass Converter is now an active ability
    • Reduced the magic resistance of Mass Converter and Negator Pack from 20% to 16%
    • Reduced the countdown of the Explosives from 4 to 3s again
    • Tanks that use Explosives now turn gradually red during the countdown
    • The Explosive countdown may now be stopped by stunning the charging tank
  • Game Changes
    • Vehicle Factory now has a second shop page
    • Added a new ability to Rocket Towers, which increases its attack speed for a short time
    • Added a new Tower Ruin building: Camouflage Generator
    • The tank buy message now shows, if the tank has been randomed
    • Increased the amount of support points you gain (for buying upgrades, towers, etc)
    • Buying Teleport Breakers and Detectors now also grants support points
    • Factory and Troop Command Center now grant support points when you buy them, instead of when you use them
    • When dying near a Control Point that is being contested, you will no longer get a penalty for that death
    • The endgame screen no longer adds support points and assists together in one row (like the multiboard does)
  • Bug Fixes
    • Fixed hotkeys for the Trade Market
    • Fixed long range weapons working on Tech Mechs
    • Fixed Freezing Missile from only slowing tanks
    • Fixed some triggered missiles from sometimes stopping when following a fast tank
    • Fixed Gravity Grenade (Hunter) from affecting invulnerable targets
    • Fixed Splash Cannon (Architect) from losing its active state after a death or Dimension Shift
    • Fixed Defuser dealing damage to yourself when disarming an Explosive
    • Fixed upgraded Emeral Rod weapon visual
    • Fixed Orbital Strike (Titan) not stunning air units
    • Fixed Orbital Strike visual effect so it actually matches the stun timing
    • Fixed constant text messages when Pacifista is carrying an Axe Launcher or AA Gun
    • Fixed the Giveup Revoke command from accepting nearly any command as a revoke
    • Fixed the Giveup Revoke command from being accepted several times from one player
    • Fixed some minor bugs
Posted in Map

Battle Tanks 8.79 Beta 3

Battle Tanks 8.79 Beta 3 (1.2 MiB, 3225 downloads)
  • New Changes
    • Remade Hell Fire (Demon Tank), it now draws units to the tank before dealing damage
    • Added a hero glow to the Storm Tank model
    • Reduced the speed bonus of Jet Propulsion (Air Ship) from 30/lvl to 22/lvl
    • Healing Drones (Air Ship) now have a stackable 3% slow that lasts 2s
    • Increased the area of Storm Shock (Storm Tank) from 300 to 400
    • Energy Leash (Storm Tank) now only draws 250 units per second (down from 300) and costs more mana
    • The tank buy message now shows, if the tank has been randomed
    • The passive heal of the Mass Converter is now an active ability
    • Reduced the magic resistance of Mass Converter and Negator Pack from 20% to 16%
    • Reduced the countdown of the Explosives from 4 to 3s again
    • Tanks that use Explosives now turn gradually red during the countdown
    • The Explosive countdown may now be stopped by stunning the charging tank
    • Fixed Defuser dealing damage to yourself when disarming an Explosive
  • Beta Related Changes
    • Increased the base HP of the Black Sun from 10,000 to 15,000
    • Increased the speed of the Black Sun from 60 to 75
    • Increased the range of the Black Sun from 950 to 1050
    • The Black Sun is now directly controllable through its owner
    • When the Black Sun Project gets destroyed, the Black Sun gets released with partial HP
    • Reduced the damage of Heat-Seeking Missiles (Distributor) from 120/lvl to 100/lvl
    • Instead of only one instance, Reactive Armor (Distributor) may now block more on higher levels
    • Increased the cooldown of Reactive Armor and set the casting range to a fixed value (1050)
    • Fixed summoned troop sometimes not releasing used food
    • Fixed some bugs related to buying a Light Tank

Battle Tanks 8.79 Beta 2

Battle Tanks 8.79 Beta 2 (1.2 MiB, 1144 downloads)
  • Fixed a bug with S.I.C. (Distributor) that fucked up everything
  • Fixed Splash Cannon (Architect) from losing its active state after a death or Dimension Shift

Battle Tanks 8.79 Beta 1

Battle Tanks 8.79 Beta 1 (1.2 MiB, 607 downloads)
  • Highlights
    • Added two new tanks: Darkness Tank and Distributor
    • Rearranged all tanks in the tank shops!
    • Added two new blueprints: Emergency Repair and Kinetic Shields
  • Item Changes
    • Added a new late game siege item: Black Sun Project
    • Added a new base item: Area Boost
  • Game Changes
    • Vehicle Factory now has a second shop page
    • Added buyable temporary creep wave buffs to the HQ
    • Added a new ability to Rocket Towers, which increases its attack speed for a short time
    • Added a new Tower Ruin building: Camouflage Generator
    • Increased the amount of support points you gain (for buying upgrades, towers, etc)
    • Buying Teleport Breakers and Detectors now also grants support points
    • The endgame screen no longer adds support points and assists together in one row (like the multiboard does)
  • Bug Fixes
    • Fixed hotkeys for the Trade Market
    • Fixed long range weapons working on Tech Mechs
    • Fixed Freezing Missile from only slowing tanks
    • Fixed some triggered missiles from sometimes stopping when following a fast tank
    • Fixed Gravity Grenade (Hunter) from affecting invulnerable targets
    • Fixed some minor bugs

 

Battle Tanks 8.78b

BTanks878b (1.1 MiB, 3626 downloads)
  • Fixed incorrectly transmitted league data
Posted in Map

Battle Tanks 8.78

BTanks878 (1.1 MiB, 2119 downloads)
  • Highlights
    • When you now buy a blueprint, every missing item and item upgrade will be bought automatically
    • Remote Fuse now also defuses (destroys) enemy Explosives during their countdown
  • Tank Changes
    • The mana burn of Burning Oil (Demolisher) now scales from 2 to 4 mana/s, instead of 1 to 5
    • The main target of Burning Oil now constantly spreads the fire to nearby target, instead of only initially
    • Reduced the mana cost of Entangling Roots (Guard)
    • Reduced Pacifista (Architect) HP from 3000-7000 to 2400-4800
    • Reduced the leash range of Pacifista from 1500 to 1000
    • When a tank dies under the effect of Devastator Shot, a floating text now shows the additional respawn time
    • Reduced the delay of Orbital Strike (Titan) from 1.6s to 1.2s
  • Item Changes
    • Reduced the Repair Robots heal from 75 HP/s to 50 HP/s
    • Reduced the price of the Trader Hunter Pack and blueprint by 250 and 300 gold respectively
    • When a team owns more than one Troop Command, Siege Pack or Advanced Troop Command, the spawn times will increase for each additional item
    • Mortars summoned by the Siege Pack or Mortar Team item now also cost 2 food each
    • Deflective Armor now blocks 40% of the original damage at most
    • Increased the countdown from Explosives from 3 to 4 seconds
    • Renamed ‘Mine Defuse Pack’ to ‘Defuse Pack’
    • Defuse Pack is now also usable on activated Explosives, Teleport Breakers and Detectors
    • Remote Fuse and Defuse Pack now show a ‘!’ in a random area around enemy mines and wards when used
    • Reduced the area of the Defuse Pack from 230 to 200
    • Added a little target effect when Remote Fuse and Defuse Pack are used
    • The upgrades for Bonfire, Machine Gun and Glaive Cannon are now more expensive
    • Reduced the cooldown of Bonfire by half
  • Game Changes
    • Blueprints now have more details about the final item and item costs
    • Players will now get a permanent penalty point after every second teamkill
    • Added the singleplayer command “-upgrades”, which researches max upgrades for every player / team
    • The singleplayer “-gold” command now also accepts a parameter, which will set your gold to the specified amount
    • Changed date strings to comply with ISO 8601
  • Bug Fixes
    • Fixed interaction of Ligthning Obelisk pull (Titan) and other triggered movements
    • Fixed Lightning Obelisk from pulling tanks into impassable terrain
    • Fixed the reselling price of Advanced Troop Command being too high
    • Fixed the mana burn of Burning Oil always staying on level 1
    • Fixed Offroad Engine (Goliath) deactivating Deflective and Burst Armor
    • Fixed Tower Ruins from being occasionally moved around by Sky Fortress or Infernal Robot
    • Fixed some minor bugs
Posted in Map